Students

  1. Latest class syllabi (subject to change)
  2. Recorded lectures
    1. Basics of UX Design (19 videos)
    2. 5 Day Sprint – modified for my hybrid/online students (4 videos)
    3. Responsive Design (7 videos)
  3. Working files & templates
  4. Resource list
    1. UX design
    2. Design systems
    3. AI basics
    4. Design communication
    5. Design research
  5. Presentations
    1. European Innovation Academy Keynote – Paper prototyping & concept testing: Push beyond your first idea
    2. Denver UX Meetup: Approaching design research for the unknown

Latest class syllabi (subject to change)


Recorded lectures

My recorded class lectures are available on YouTube.

Basics of UX Design (19 videos)

5 Day Sprint – modified for my hybrid/online students (4 videos)

Responsive Design (7 videos)


Working files & templates

  1. Sample before/after design (post-UXR)
  2. Sample UX strategy doc
  3. Sample UXR study setup worksheet
  4. Sample usability research report
  5. Sample presentation deck
  6. Sample competitive analysis

Resource list

UX design

  1. Atomic Design
  2. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days 
  3. Microinteractions
  4. Universal Principles of Design
  5. UX Team of One
  6. UX Strategy: Product Strategy Techniques for Devising Innovative Digital Solutions
  7. Designing for Emerging Technologies
  8. Designing Connected Products
  9. Designing Interfaces: Patterns for Effective Interaction Design

Design systems

  1. Apple Human Interface Guidelines
  2. Google Material Design Guidelines
  3. Microsoft Fluent Design System

AI basics

  1. AI Snake Oil
  2. Coursera: Responsible Generative AI (UMich)
  3. Coursera: Generative AI Leadership & Strategy (Vanderbilt Univ)
  4. Coursera: Generative AI for Executives and Business Leaders (IBM)
  5. Coursera: Agentic AI and AI Agents for Leaders (Vanderbilt Univ)

Design communication

  1. Discussing Design
  2. Articulating Design Decisions

Design research

  1. Universal Methods of Design
  2. Research Methods in Human-Computer Interaction

Presentations

European Innovation Academy Keynote – Paper prototyping & concept testing: Push beyond your first idea

Denver UX Meetup: Approaching design research for the unknown